Видео с ютуба Game Industry Conference
Game Industry Conference 2025 Video Summary!
Those Bl**dy Games Destroyed Education... || Mikołaj Sobociński ||
Big systems behind small-talk - Aleksandra Jarosz || Purple Lamp Studios ||
Communicating bad news to supervisors and the team - Iwona Gaura || Flatter Than Earth Inc. ||
There is no such thing as a sensible default in tools UX - Robin-Yann Storm
Live Operations - keep your game alive and prosperous - Artur Bejm || Ten Square Games ||
Terrain landscaping using city shapes - Sebastian Werema || #techland ||
Robot Gentleman: a decade of independence - Dominik Gotojuch || Robot Gentleman ||
I thought we were on the same page?! Creative Direction 101 - Kacper Szymczak || Artificer ||
Managing the Wizards Tower - how to produce technology - Jan Kleszczyński || Techland ||
How to choose and integrate product analytics - Julia Iljuk || Devtodev ||
From Game to Marketing Art - what to expect - Raluca Percec
Roadwarden: The Pyramid Of Design For A Narrative Game - Aureus Gaj || Moral Anxiety Studio ||
GIC'23 Video Summary!
Small components in containers: building cloud architecture - Leszek Krupiński || CD Projekt RED ||
The Game Industry is Imploding
Regional Distribution Deals A Rescue for Game Developers || Marcin Makaj The Moonwalls
The Case Against Visual Fidelity - Isaque Sanches || Ubisoft ||
Game Industry Conference - The Central & Eastern European Game Awards