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Видео с ютуба Game Industry Conference

Game Industry Conference 2025 Video Summary!

Game Industry Conference 2025 Video Summary!

Those Bl**dy Games Destroyed Education... || Mikołaj Sobociński ||

Those Bl**dy Games Destroyed Education... || Mikołaj Sobociński ||

Big systems behind small-talk - Aleksandra Jarosz || Purple Lamp Studios ||

Big systems behind small-talk - Aleksandra Jarosz || Purple Lamp Studios ||

Communicating bad news to supervisors and the team - Iwona Gaura || Flatter Than Earth Inc. ||

Communicating bad news to supervisors and the team - Iwona Gaura || Flatter Than Earth Inc. ||

There is no such thing as a sensible default in tools UX - Robin-Yann Storm

There is no such thing as a sensible default in tools UX - Robin-Yann Storm

Live Operations - keep your game alive and prosperous - Artur Bejm || Ten Square Games ||

Live Operations - keep your game alive and prosperous - Artur Bejm || Ten Square Games ||

Terrain landscaping using city shapes - Sebastian Werema || #techland ||

Terrain landscaping using city shapes - Sebastian Werema || #techland ||

Robot Gentleman: a decade of independence - Dominik Gotojuch || Robot Gentleman ||

Robot Gentleman: a decade of independence - Dominik Gotojuch || Robot Gentleman ||

I thought we were on the same page?! Creative Direction 101 - Kacper Szymczak || Artificer ||

I thought we were on the same page?! Creative Direction 101 - Kacper Szymczak || Artificer ||

Managing the Wizards Tower - how to produce technology - Jan Kleszczyński || Techland ||

Managing the Wizards Tower - how to produce technology - Jan Kleszczyński || Techland ||

How to choose and integrate product analytics - Julia Iljuk || Devtodev ||

How to choose and integrate product analytics - Julia Iljuk || Devtodev ||

From Game to Marketing Art - what to expect - Raluca Percec

From Game to Marketing Art - what to expect - Raluca Percec

Roadwarden: The Pyramid Of Design For A Narrative Game - Aureus Gaj || Moral Anxiety Studio ||

Roadwarden: The Pyramid Of Design For A Narrative Game - Aureus Gaj || Moral Anxiety Studio ||

GIC'23 Video Summary!

GIC'23 Video Summary!

Small components in containers: building cloud architecture - Leszek Krupiński || CD Projekt RED ||

Small components in containers: building cloud architecture - Leszek Krupiński || CD Projekt RED ||

The Game Industry is Imploding

The Game Industry is Imploding

Regional Distribution Deals A Rescue for Game Developers || Marcin Makaj The Moonwalls

Regional Distribution Deals A Rescue for Game Developers || Marcin Makaj The Moonwalls

The Case Against Visual Fidelity - Isaque Sanches || Ubisoft ||

The Case Against Visual Fidelity - Isaque Sanches || Ubisoft ||

Game Industry Conference - The Central & Eastern European Game Awards

Game Industry Conference - The Central & Eastern European Game Awards

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